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Old Mar 06, 2007, 09:31 PM // 21:31   #1
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A few more questions if I may

What does "Knockdown" do?

I'm probably gonna change my profession choices now....just 'cause. I've made a PvP-Only character to watch some matches to see how each class plays. Seems warriors are amoungst the popularity, but thats kinda a given. What I think I'm leaning towards is a Dervish. Although a second profession is undecided. Suggestions are welcome at this point. Although I also like Dervishes. I was leaning toward a Warrior/Dervish combo for the Dervish skills and the Warrior armor.

How are elite skills obtained? Quests or can they be bought as well? What makes them "elite"?

Does a RP character have access to all the skills for their chosen profession? Or are some skills PvP faction bought only?

Furthermore, do you have access to all the skills/spells of a secondary profession?

And what does like Does 1....10 damage mean?

Whats all this 55hp or 55 stuff? Confusing D:<

And....thats all for now...I'll probably find some more later
Thanks
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Old Mar 06, 2007, 09:51 PM // 21:51   #2
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Location: Arizona
Guild: Wizardry Players Guild, http://4guildwars.7.forumer.com
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What does "Knockdown" do?
Literally knocks the opponent on their butt. Interrupts what they are doing and leaves them on the ground for 1+ seconds, depending on the skill and perhaps other factors.

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I was leaning toward a Warrior/Dervish combo for the Dervish skills and the Warrior armor.
You do realize that a warrior has a smaller energy pool and only 2 energy regen, correct? So you can't run a wa/de as you would a dervish. Also you only get the hats and runes for the primary so no dervish attributes can be boosted.

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How are elite skills obtained? Quests or can they be bought as well? What makes them "elite"?
Use a Signet of Capture when you kill a boss that uses the skill. They are elite because they are supposed to be better then regular skills and you can only equip one of them at a time.

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Does a RP character have access to all the skills for their chosen profession?
Yes, via SoC.

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Furthermore, do you have access to all the skills/spells of a secondary profession?
Yes, but not the primary attribute of the 2nd so some skills may be worthless.

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And what does like Does 1....10 damage mean?
Depending on how high the attribute for the skill is, damage is between 1 - 10.

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Whats all this 55hp or 55 stuff?
Intentionally lowering your health to 55 via runes and a -50 health item then using enchantments to limit the amount of damage you can take. They are used for farming.

Last edited by DeanBB; Mar 06, 2007 at 09:53 PM // 21:53..
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Old Mar 06, 2007, 10:05 PM // 22:05   #3
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Originally Posted by Kaiko
What does "Knockdown" do?
A knockdown knocks you down. When you're knocked down you are interrupted, even when under Mantra of Resolve or the like. While knocked down you can't use skills with a cast time, though you can use shouts, stances and skills with instant activation, and you can't move.
Quote:
Originally Posted by Kaiko
I'm probably gonna change my profession choices now....just 'cause. I've made a PvP-Only character to watch some matches to see how each class plays. Seems warriors are amoungst the popularity, but thats kinda a given. What I think I'm leaning towards is a Dervish. Although a second profession is undecided. Suggestions are welcome at this point. Although I also like Dervishes. I was leaning toward a Warrior/Dervish combo for the Dervish skills and the Warrior armor.
Don't. Generally use skills from your primary profession and only one or two skills from your secondary profession, like W/E's who take shock for an unconditional knockdown, W/Mo's who take Mending Touch for lots of condition removal, or R/Mo's for the same mending touch.
In general skills from your secondary are fairly weak on a warrior because of his limited energy regeneration. This is also the case with a W/D. You won't have enough energy to use your Dervish skills effectively. D/W is a much better choice, and then take Dervish skills and Wild Blow, which owns on a Dervish. Or be D/Rt with Extend Enchantments and Sight Beyond Sight. If you want to be a Dervish, be a Dervish primary.
Quote:
Originally Posted by Kaiko
How are elite skills obtained? Quests or can they be bought as well? What makes them "elite"?
Elite skills are obtained with a Signet of Capture with which you can capture them from a boss that has that elite skill, or can be unlocked for your PvP characters by buying them at a priest of Balthazar for 3,000 faction.
They are elite for several reasons. Mostly because they're more powerful than their non-elite counterparts (compare Energy Tap and Energy Drain: the latter steals more energy and has a shorter cast time, or compare Echo and Arcane Echo), because they would be too powerful in combination with other elite skills (Hundred Blades was made elite because it was supposed to be too powerful in combination with Illusionary Weaponry), or because they fulfill a role that doesn't fit that line (Zealous Benediction wouldn't be great if it was in Healing Prayers. It's so powerful because it allows hybrid Protection Monks to free up attribute points because they don't have to spec in Healing)
Some elites seem to be elite for no reason at all, such as Wastrel's Collapse which fits in none of the above.
Quote:
Originally Posted by Kaiko
Does a RP character have access to all the skills for their chosen profession? Or are some skills PvP faction bought only?
They have access to all skills from their primary and secondary profession.
Quote:
Originally Posted by Kaiko
Furthermore, do you have access to all the skills/spells of a secondary profession?
Yes, but you can't spec any attribute points in the primary attribue of your second profession, so some skills won't be very effective. For example, if you're a Me/E you could use Aura of Restoration if you wanted to, but it would only provide 152% healing per spell, as opposed to the up to 417% you could get as a primary elementalist.
Quote:
Originally Posted by Kaiko
And what does like Does 1....10 damage mean?
It means a skill will do 1 dmg if you have 0 points in the attribute, and 10 if you have 12 points in it.
Quote:
Originally Posted by Kaiko
Whats all this 55hp or 55 stuff? Confusing D:<
55 monk is a monk build with 55HP, Protective Spirit and health regeneration skills, also referred to as 'Invincimonk'. You can farm certain areas without enchant removal with it. A search in the monk forum should give you enough information, as well as www.guildwiki.org
Quote:
Originally Posted by Kaiko
And....thats all for now...I'll probably find some more later
Thanks
Ok, I hope I helped you. Feel free to make a new thread or PM me if you have more questions.
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